

Rockstar Games believes in reasonable fan creativity and, in particular, wants creators to showcase their passion for our games. Back in 2017 ( later updated in 2019), Rockstar tweaked its support page with the below message regarding single-player mods and if those would be exempt from takedowns: The initial wave of bans mostly targeted either total conversion mods or those impacting multiplayer settings to avoid cheats. Nintendo is another major company that is very much against the creation of mods, though Rockstar has been a little more lenient (in the past, at least). The modding community previously banded together to track which mods are surviving the wave of bans and which ones are not, which can be found here. Instead, they are looking to start up their own game entirely, which you can learn more about in the video about the end of Underground at the top of the article.

The team also added that this decision does not mean that the group is disbanding.

The post continues, saying, "We would like to thank the community for the immense support they've given us for the past years and our talented modding team for the incredible work, dedication and great times we had together."
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The modding team behind GTA Underground took to the GTAForums to update their original message from July, stating, "Due to the increasing hostility towards the modding community and imminent danger to our mental and financial well-being, We sadly announce that we are officially ceasing the development of GTA: Underground and will be shortly taking all official uploads offline."
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After the popular mod GTA Underground was taken down previously from ModDB due to a DMCA strike from the company earlier this year, the team has decided to pull the mod entirely due to the "increasing hostility" felt from the parent company. While the company is no stranger to taking down mods that cross that invisible line for the publisher, those efforts seem to have ramped up exponentially over the past year with a more aggressive approach to the modding community. Back in July, the Grand Theft Auto modding community was sent into a panic when the parent company of Rockstar Games, Take-Two, ramped up efforts to take down popular mods.
